Friday, February 17, 2012

How To Role-Play A Secret Agent

Links Section:
[Sample 1]
[Sample 2]
[James Bond]
[Jason Bourne]
[Robin Hood]

How To Role-Play A Secret Agent

Part II

Clan Agent

The clan agent is primarily defined by the fact that they serve a group which is not a government or agency. Clan agents do not serve established political authorities in the traditional sense. They do, very often, serve what they feel is an authority, but the organization of the agent is usually a private entity of some sort. A business; a family; a tribe or clan... Many ninja characters function as clan style secret agents.

Clan agents are normally less concerned with law and bureaucracy than government agents. Clan agents also tend to have living social structures from which to draw strength. These relationships form an idealic kind of law. Some clan agents have families or organizations which have an established legal document. This document is normally not recognized by any government. If it were the secret agent would be serving a government entity rather than a private one. The private document, if it does exist, usually prescribes some kind of ethos for the family or the organization that the clan agent serves. Whatever form the document takes it normally functions as a background and history for the clan agent character as well as ethical statues for how that character should act.

A mafioso ( mafia; organized crime ) is an excellent archetype of a clan agent. The individual is part of a family and social network. And the individual must keep their relationship to the family a secret from established political authorities. Even this, though, describes only an ordinary mafia character. A clan secret agent related to organized crime would be required to keep their connection to the mafia concealed from other mafia members. The reasons, of course, would be supplied by the role-player, but this should be a pinnacle expression
of a mafia clan agent.

By archetype, ninja are not normally thought of as connected with organized crime. The difference, of course, is an academic semantic. Mafia, though not always, can be associated by role-players as connected to criminal concepts and gang-like territory concerns. The ninja clan agent, by contrast, provokes thoughts in the role-player of altruism and serving wide swaths of people whom the agent does not personally know. Ninja often provide thoughts to the role-player in the form of espionage and assassination. History teaches that ninja were considered criminals just as vehemently as mafioso were. The obvious difference in cursory thought between the two is that mafioso activity is fueled by money while ninja activity is fueled by pure iron will.

Legitimate business can also play a role as flavor for a clan secret agent. In this sense the clan is not a biological, or even adoptive, blood-line. Instead the family is formed of entirely social and business associates. In some sense the clan agent for business is similar to a mafioso, but the similarity ends due to legitimate, non-criminal, activities. The legitimate business clan agent's primary character function is counter-espionage at the corporate level. It is relevant to mention that in the United States of America the Federal Bureau of Investigation is responsible for investigating large scale corporate espionage and theft. Role-players should feel free to use this information at their pleasure and decide how their character will function in relation to that federal agency.

Corporate secret agents tend to have a small structure which serves as their clan. The Chief Executive Officer, or President, of the business would likely know of the secret agent's identity and activities as well as the Vice President and at least one councilor of some type. The councilor may, or may not, be an employee of the business itself but there is usually a good chance, and good sense in, that the agent's benefactor would know this councilor on some personal level. Generic security guards who patrol the business location itself may, or may not, know of the connection between the agent and their employers. This is a decision of the role-player and should be considered carefully. The very definition of a secret agent, however, is that the identity and function of the agent remain secret from most any characters that the agent would come across.

The location of a business is another primary difference between the corporate clan agent and ninja / mafioso. The business itself has a non-secret location known to the public and government agencies. The corporate clan agent usually has a central home or base-of-operations which can not be secreted away in the dark of the night.

Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/VfuSZb-g46w/viewtopic.php

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